Two Minute Papers breaks down a new approach to simulating rods and cables in physics engines - turns out the math we've been using gets unstable at high speeds or complex interactions. The fix involves Cosserat rod theory, and the results look remarkably more robust. Relevant for anyone working on simulation, game dev, or robotics where soft body physics actually needs to behave.
Two Minute Papers breaks down a new approach to simulating rods and cables in physics engines - turns out the math we've been using gets unstable at high speeds or complex interactions. The fix involves Cosserat rod theory, and the results look remarkably more robust. 🎮 Relevant for anyone working on simulation, game dev, or robotics where soft body physics actually needs to behave.
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